Network Admission Control

NAC Frequently Asked Questions (FAQ)

Q. What is Network Access Control?
Q. What is OPSWAT?
Q. Who and what is affected by OPSWAT?
Q. What will OPSWAT do?
Q. What policies will OPSWAT check for?
Q. What is a Peer to Peer (P2P) file sharing program?
Q. What mobile devices are allowed?
Q. Can I connect my gaming device to the network?
Q. Why is my gaming device slow over the wireless network?

Q. What is Network Access Control?
A: Network Access Control is a type of technical system that performs network validation. The software performs the following functions:

Q: What is OPSWAT?
A: OPSWAT Network Access Control (NAC) is a system being deployed at Savannah State University in an effort to bring real-time visibility of who is on our network at all times. It also blocks unauthorized users from accessing our campus network and resources.

OPSWAT NAC is a core component to securing our network and will ensure that our institutional computing resources are protected from unauthorized access. When connecting to the SSU network, you will benefit in knowing your computer is properly configured by meeting best-practice standards. You will also have reasonable assurance that others connected to our network are also protected and will not pose a threat to your computer or network access.

OPSWAT also fulfill requirements handed down by the Board of Regents' Office of Internal Audit for Savannah State University.

Q: Who and what are affected by OPSWAT?
A: All student wired and wireless networks and all faculty/staff wired and wireless networks will be required to install and run OPSWAT policy key from their Macs or PC's in order to maintain full internet access (i.e., access beyond basic campus resources). Q: What will OPSWAT do?
A: If you are running a Windows or Mac-Apple laptop, OPSWAT will install a small agent file called a 'policy key' onto your computer. This will occur only one-time. Once installed, OPSWAT’s client will answer basic yes/no questions regarding security software installation, status and updates as well as operating system settings and relay that information so that OPSWAT can provide the appropriate response to your computer's status. After the policy agent is installed, the user will then have access to the network.

This agent does not monitor your machine/activity beyond retrieving basic yes/no information for these system "health checks". Additionally, OPSWAT is entirely passive when you are off the campus network and will not continue performing checks on your computer or communicate information about your machine.

 

Q: What policies will OPSWAT check my device for?

A:OPSWAT will check for the following:

  1. You must successfully login using your TIGERWORLD User ID and Password;
  2. Download and install a policy key to all Windows and/or Mac-Apple notebooks;
  3. Depending on your system, check to see if you are running an anti-virus program;
  4. Depending on your operating system, check to see if you have applied Microsoft critical updates;
  5. Block network access if you are running a P2P program. Once the P2P program is removed, you are allowed network access.

Q: What is a Peer to Peer (P2P) file sharing program?

A: P2P file sharing programs have been predominately used to copy commercial music and video files, without the copyright holder's permission. This activity violates the Copyright Law.

Any of the following activities, if done without permission of the copyright owner, are illegal:

Copyright law applies to a wide variety of works, and covers much more than is listed above. If you are in doubt about a particular work, assume that it is copyrighted!

Q: What mobile devices are allowed on the SSU network?

A: The following mobile devices are allowed on the campus network:

Q: How can I connect my gaming device to the network?

A: Each student is allowed to attach up to four devices to the campus network. When the student is on campus with their gaming device, they must attach it to the campus network first, and then register it at the following website:
https://auth.impulse.com:8443/enroll
Registration for each device is good for 120-days. At the end of the 120th -day, registration will be revoked. The student must re-register the device should they decide to use it again.


Q: Why is my gaming device slow over the wireless network?

A: Bandwidth over a wireless connection is much slower than over a wired connection. We highly recommend and encourage you to attach your gaming console to a wired connection if available. The following dorms have wired connections in each room:

If your device requires a network patch cable and you do not have one, please stop by the ServiceDesk office located in Powell Hall.